To give you even more control over the rota than ever before, the new upcoming release of Three Rings - Milestone: Iridium – will provide you with two new kinds of rota rules: Rota Exclusivity Rules, and Minimum Distance Rules.
Rota Exclusivity Rules are pretty simple: they prevent volunteers from being signed up to shifts if they’re already on duty in different rotas at the same time. So for example, you might not permit a volunteer to be the Shift Leader for a shift where they’re On Duty, and vice-versa. But it’s flexible, so if you do allow them to be the Deputy Director On Call for the day while they’re On Duty, you can still allow that. It’s entirely up to you.
The rules can also be configured one-way, so if you can think of a scenario where a volunteer could sign up to both rotas if they do it in a particular order (but not if they do it in reverse order), then you can. We had at least one organisation contact us to suggest that feature, so hopefully it’ll come in handy: it’s always good to be told what people would like to see in future versions, so if you’ve got a feature suggestion, why not get in touch to let us know?
Meanwhile, a Minimum Distance rule can be used to prevent volunteers from doing too many shifts in too-close proximity. If your rules require that volunteers leave 6 hours between their shifts, for example, then you can now mandate that. You can customise this on a rota-by-rota and experience level-by-experience level basis, so you can even set rules up that express more-complex conditions, such as, “New volunteers must leave at least a week between their Night Shifts”.
And of course, like all rules, these new ones can be overridden by Rota Managers just by clicking a checkbox. When you’re a Rota Manager, rules are meant to be broken (okay, they’re not actually, but we know that there are times that it’s necessary!).















